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2048

“2048” is a popular single-player sliding puzzle game that was created by Gabriele Cirulli. The game’s objective is to slide numbered tiles on a grid to combine them and create a tile with the number 2048. The game is played on a 4×4 grid, and players can move the tiles in four directions: up, down, left, and right.

Here’s a brief overview of how the game works:

  1. Initial Setup:
    • The game starts with two tiles, each having a value of 2 or 4, placed randomly on the grid.
    • Players can use arrow keys (or swipe gestures on mobile devices) to move the tiles in any of the four directions.
  2. Tile Movement:
    • When a player swipes or presses an arrow key, all the tiles on the grid slide as far as possible in the chosen direction.
    • If two tiles with the same number collide during a move, they merge into a single tile with a value equal to the sum of their original values. For example, if two tiles with the number 2 collide, they merge into a single tile with the number 4.
  3. Objective:
    • The goal of the game is to reach the tile with the number 2048 by merging tiles with the same values.
    • The game continues even after reaching 2048, and the player can try to achieve higher tile values or higher scores.
  4. Game Over:
    • The game ends when there are no more valid moves left, either because the grid is full, or there are no possible tile mergers.
  5. Scoring:
    • The score is determined by the value of the tiles that are merged during gameplay. Each merger contributes to the overall score.
  6. Strategy:
    • Successful play involves strategic planning to create larger tiles while keeping the board from filling up with tiles.
    • Players often aim to create chains of mergers to generate higher-value tiles and maximize their score.

“2048” has gained popularity for its simplicity, addictive nature, and the strategic thinking it requires. It has inspired numerous variants and adaptations, and you can find the game on various platforms, including web browsers and mobile devices.

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